¶News
Guile Hoot 0.6.1 has been released!
Check out the newest Guile Hoot release which has a ton of valuable fixes and improvements:
¶Let’s Craft a MUD with Guile!
In this stream, we’ll try to build the basic game engine logic for the Goblin MUD so that we can have a player start walking around in the game world and interact with objects.
You can find the source code here:
https://codeberg.org/SystemCrafters/goblin-mud
By the end of the stream, we had a mostly-working session management setup so that a new session gets created any time a user visits the page. Sessions are meant to be ephemeral for now, but we may add persistence later.